I developed this game for the LibGDX Game Jam 15, christmas 2020. It is coded in Java, using the game library LibGDX.
Clearly inspired by Wolfenstein 3D, this game is a First Person Shooter in which the player can control the view horizontally but not vertically, shoot enemies, pick up items from the ground and open sliding doors.
It was made in a week of time.
If it was not for the deadline, I would have focused on making proper code for the game (some parts are horrible, just to get things working quickly) and add more enemies, items and maps.
If I were to do this now, I would probably recode the whole game.
The game got attention from the LibGDX community